Hi there.

I'm Albert, a research engineer at Vanderbilt University's LIVE Initiative. I develop Unity C# applications that integrate AI technology and specialized hardware.
I also build fullstack web applications, with a focus on backend development in Rust.

Contact me
Check out my projects
albert-na

About me

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I graduated from Vanderbilt University with a B.S. in Computer Science, Mathematics & Scientific Computing in Dec. 2020.
I have one year of industry experience as a backend engineer.
I am most experienced with Rust and Unity C#.

My Skills

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C / C++

Python

Unity / C#

HTML / CSS

JavaScript

React / React Native

What i do

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Unity + C# + Oculus Rift / Microsoft Hololens

I have developed several Unity C# applications for AR / VR research purposes to assess human perception abilities in virtual environments, transform historical media into VR interactables, and fusing AR & VR experiences with cross-platform applications. My most recent project makes it possible to record / livestream VR sessions and view those sessions via any AR / VR device.

C++ + Python + Command Line /Neural Network

I use high level languages like C, C++ and Python to build standalone applications or to implement key features in other projects. Examples include a CLI for processing images and generating ray-traced photos, scripts to fetch images from the NYPL database and segment them through deep learning, etc.

JavaScript + React Native + Mobile Development/ Web Development

I recently got started on web and mobile development by doing a few projects. I made a React SPA Klondike game based on Node.js, MongoDB and NGINX, hosted on an AWS virtual machine. I also interned at Eddify Co., a very young startup, as part of the technical team to develop a forum app called Airsip for its MVP release.

Projects

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CLI for Image Processing

NaturalScene

NarrowingWalls

Digital Cultural Heritage

Airsip

HoloScene

Contact me

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