Hi there.

I'm Albert, a software engineer at PolySign, Inc.
I spent a lot of time developing Unity C# applications for AR & VR studies. Now I work primarily with backend systems in Python and Rust.

Contact me
Check out my projects
albert-na

About me

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I graduated from Vanderbilt with a B.S. in Computer Science, Mathematics and Scientific Computing in December 2020. I am most experienced in working with C/C++ and Unity C#, and have been getting my hands on backend development lately.

My Skills

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C / C++

Python

Unity / C#

HTML / CSS

JavaScript

React / React Native

What i do

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Unity + C# + Oculus Rift / Microsoft Hololens

I have developed several Unity C# applications for AR / VR research purposes to assess human perception abilities in virtual environments, transform historical media into VR interactables, and fusing AR & VR experiences with cross-platform applications. My most recent project makes it possible to record / livestream VR sessions and view those sessions via any AR / VR device.

C++ + Python + Command Line /Neural Network

I use high level languages like C, C++ and Python to build standalone applications or to implement key features in other projects. Examples include a CLI for processing images and generating ray-traced photos, scripts to fetch images from the NYPL database and segment them through deep learning, etc.

JavaScript + React Native + Mobile Development/ Web Development

I recently got started on web and mobile development by doing a few projects. I made a React SPA Klondike game based on Node.js, MongoDB and NGINX, hosted on an AWS virtual machine. I also interned at Eddify Co., a very young startup, as part of the technical team to develop a forum app called Airsip for its MVP release.

Projects

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CLI for Image Processing

NaturalScene

NarrowingWalls

Digital Cultural Heritage

Airsip

HoloScene

Contact me

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